EscherAdolescenti

Introduction Adolescents, group and new representations at the time of the internet

“…and it was during that time that the city began to hear about the Captains of the Sands, abandoned children who lived by stealing. No one ever knew the exact number of children who lived that way. There were at least a hundred, and more than forty of them slept in the ruins of the old warehouse.
Dressed in rags, dirty, half-starved, aggressive, cursing, and smoking cigarette-butts, they were, in truth, the masters of the city, the ones who knew it completely, the ones who loved it completely, its poets.” (Amado, 1937).
Thus, almost a century ago, Jorge Amado described a typical presence of Brazilian metropolises, meninos da rua, bands of street children abandoned by poor and marginalized families. Because of their state of neglect and abject poverty, their group was (and in some cases still is) their strength, a family with well-defined rules, values and organization, permeated by a strong sense of belonging sealed by a hostile world which, urged by a need for consumerist progress, has no room for them. Read more

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On Psychological virtuality and its hazards: Hikikomori and virtual object relations

Abstract 

The brain is continuously building virtual representations that allow mental simulation and anticipation of likely actions. These representations and the imaginary worlds are two different matters, since representations are constantly connecting with information from the organs of sense permitting therefore an adaptation to reality. This connection may be interrupted in two ways. The first is by cutting all ties between the representations of expectations and the experience feedback. Read more

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Groups of adolescents: from images to imaginary; from virtuality to the cinema

Abstract

We use the language of cinema to reflect on the functions of adolescent groups.
We started from the relation that cinema maintains with the representation differently from virtual environments, allowing as dreaming, a transformative function.
We use cinematographic images to illustrate some of the functions that groups can have in adolescence. Read more

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Adolescents in the Web A Group Perspective

Abstract

The authors propose a reflection on the ways in which adolescents today, digital natives, deal with certain intrapsychic issues and relationships using new technology. Video games, social networks, and messenger all represent the new digital world today and how adolescents put themselves in the delicate process of subjectivation. The content published on social networks transmits what the avatar represents in the video games; an online identity, idealized and always connected, that can represent new ways of development and meeting each other. Read more

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“I have a recurring dream…” Experiencing or imagining? Reclusion, proto-depression, peer group

Abstract

Adolescence is considered a specific stage of human beings, well distinct from childhood and adulthood. Not a middle way, but a condition in itself, with specific characteristics, anguishes, and defense modalities. After a brief introduction on the hypothesis developed by psychoanalyst Armando B. Ferrari in The Eclipse of the Body, who considers the body as a unique object of the mind, which is produced by the body itself, Adolescence is described as one of the first moments in which the body emerges from the eclipse. Short clinical vignettes show anxieties and defenses, and focus on the use made at this age of resources such as literature, poetry, movies, the imaginary world, social networks, and the peer group. Read more

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Adolescence, adolescents and new family systems

Abstract

This article explores the consequences of children’s adolescence on the family system. An introduction provides the theoretical framework of the phenomena described. On one side, the complexity theory and constructivist philosophy, and on the other, a psychoanalytic hypothesis reshaping the relationship between Read more

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Therapeutic Crossroads: Adolescents, Families, Groups. Experiences in a Dedicated Service

Abstract

The authors reflect on the cultural and macro-social transformations which are effecting adolescents and their families and the consequent youth difficulties and possible developments.
Different aspects of working in a Psychological Counselling Service with young people between eighteen and twenty-five and their families are illustrated; the therapeutic team’s aim is to offer on different levels and with different tools (individual, family and group therapies, Communities, therapeutic teams) a “colpo d’ala” (‘at one stroke’), in other words, an immediate opportunity for those in need of support to get back on their individual ‘road’ to recovery. Attention is focalized on the theme of clinical work utilizing a network of different proposals, made necessary to deal with the condition of today’s adolescents in difficulty, who above all have serious deficiencies in their capacity to develop and maintain real affective and social relationships, Read more

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Adolescent group, institution and virtual world: the negotiation of boundaries

Abstract

In this paper the authors propose a reflection on how digital era has changed the communication and relationships among adolescents. The focus is placed on how the unlimited possibilities offered by the virtual world can rinforce the omnipotence of adolescence. The information and communication technologies (ICT) allow the adolescents to reduce the face to face confrontation and to replace the direct experience with a mediated perception. The purpose of this study is to explore how the new “rules” of the virtual world collude with Read more

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Adolescents and smartphones in art-therapy laboratory

Abstract

This article deals with a group psychotherapy with adolescents in the particular context of an art-therapy laboratory. It aims to describe new possible settings with adolescents and demonstrate how new elements like smartphones can be used as a creative means in a therapeutic relation, just like it is possible to use drawing or Read more

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Stay connected. The use of videogames in the treatment of adolescents

Abstract

This article aims to focus on how the occasional use of videogames in psychoanalytic sessions with adolescents can be useful to share the adolescent experience during sessions. The distinctive characters of the analytic relationship with adolescents are underlined, and, specifically, the need to share the analytic experience – training ground for life – with adolescents using an approach less “interpretative” and more based on curiosity and listening. The meaning of the term “experience” for an adolescent and within the analytic relationship is clarified. Read more

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Stories and therapeutic groups of adolescents between dream and reality

Abstract

We are going to present the experience about an open therapeutic group for adolescents, aged from 13 to 17 years,  followed by the Community Mental Health in Treviglio (BG). They are affected by personality disorders, conduct disorders, mood disorders, sometimes in comorbidity with mental retardation or previous developmental disorders. The therapeutic groups have been conducted with the therapeutic technique of story-telling and photographic language, using common digital devices as smart-phones or personal computers. Read more